Thursday, December 16, 2010

Twenty years ago, the game is like Hong Kong and Taiwan films

 In 2008, China's online game publishing industry, the actual sales revenue of 18.38 billion yuan, and for the telecommunications industry, IT industry and so bring about 47.84 billion yuan revenue, far larger than the film at the box office, television entertainment programs and audio-visual products and the distribution of the three traditional entertainment . I believe many people are all very surprised to see this data: a flourishing film and television entertainment industry will be online even beyond, and even still wrapped round?
is indeed the case, as early as 2007, the online games is already a box office revenue five times the.
why we be surprised? In fact that is mentioned games and movies, everyone will think that these two industry position immeasurably. Film and Television, the position is too noble, the star is a red carpet appearance, Yao dazzle flash people, and then comments were a lot of people would like to thank the family award. video game, in particular, online games it? impressive depth is probably the result so and so who play the game down, so and so who did not play the game normal neural even many people will the black bars those dirty and messy associate with online games, totally do not think many people go in to the movies. Why is that? One reality of these phenomena do exist, just Development Decade Well, immature; other is the society, the media guide in a sense, they want you to know how to play, how they say. They understand the game for you, do not understand. they would say a group of young people are playing something called Red Alert, just like the black bars are the same. plus those video halls to make everyone happy, from time to time add some yellow video in, so twenty years ago by Hong Kong's basic is Wanwusangzhi, vulgar style, synonymous with poison poisonous flowers. that If someone says era of Hong Kong stars will become our national icon, to openly of the most glorious palace board, I believe that the experts would certainly say you're crazy.
reason, one's own efforts, two is the policy of opening up third, social progress, four of the media guide.
Similarly, the social status of video games, also from the above four points. When the game makers to work harder, intentions, making a batch color, aroma and taste, more positive reports hh game industry and game products in foreign countries may achieve these five years there may be able to, and in China may have to go longer, but must be able to achieve.
In fact, in China, the game industry is a very promising industry. Although many young people playing the game, but when these young people to slowly grow into middle age, old age, or will they still play the game mm at the same time, more young people, such as springing general to catch up. this time, the video game will be the national pastime, not just young people, things, their social status would naturally be beyond the movie.

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